The agathodemons had some of their powers removed as i thought they were a bit too powerful for what i wanted to do with them. I found the original fire rate too slow, so i speeded them up a bit.
The pistol and chaingun fire much quicker. I didn't go all-in with those as it would surely ruin the experience, but you can see them here and there occasionally as i think it adds a bit to the atmosphere and gameplay. All levels are pistol starts and have been built with this in mind. Three difficulty levels: I'm too young to die is one, then Not too rough and hurt me plenty are a bit harder and the same, then Ultra-Violence plus nightmare. A 17-level plus 2 secrets plus Boss level WAD for DOOM2. The original text has also been edited in order to reflect the final release of this MEGAWAD. Hello again, i had to post this again as the original topic is refusing to load after an edit :(